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Object-Oriented Programming and Design

Object-Oriented Programming and Design

Lecture Notes:


  1. Course Intro Lecture
  2. Basic Java Structures
  3. Java Classes and Objects
  4. Conceptual definition of OO
  5. Some Java Data Structures
  6. Static & Initialization Order
  7. Final is not static
  8. Inheritance
  9. Inheritance 2, Overriding and Hiding
  10. Comments on Assignment 1
  11. Inheritance and Polymorphism
  12. Exceptions
  13. Super Super and this.
  14. IO and Streams
  15. IO and Streams with pics
  16. Finally and Inheritance
  17. Private and Inheritance
  18. OO Design Exploratory Phase
  19. Comments on Assignment 2
  20. Intelligence Example
  21. AWT Basics
  22. Exam
  23. AWT Buttons, Model-View
  24. AWT Observer Example
  25. AWT Lists, Menus, Text
  26. AWT Adding Observers
  27. AWT Layouts, Panels, Canvases
  28. AWT Gridbag
  29. OO Design Analysis Phase
  30. Object-Oriented Life Cycle
  31. Some OO Problems/Issues
  32. Law of Demeter
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